EDUCATIONAL SOFTWARE


Programs Available


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Language Arts
Item Code Program Subject Release Date Trial Version Price* OS
012 Learn Colors Pre-school Available  
FREE
95/98/ME/XP/Vista
013 Learn Colors (Network Version) Pre-school Available  
FREE
95/98/ME/XP/Vista
014 Easy Alphabet K-1 Available Available $10/50 95/98/ME/XP/Vista
015 Easy Alphabet(Network Version) K-1 Available Available $100 95/98/ME/XP/Vista
018 Easy Spelling 1-12 Available Available $10/50 95/98/ME/XP/Vista
019 Easy Spelling (Network Version) 1-12 Available Available $100 95/98/ME/XP/Vista
025 Learn Braille Vision Impaired Available Available $10/50/50 95/98/ME/XP/Vista
026 Learn Braille (Network Version) Vision Impaired Available Available $10/50/50 95/98/ME/XP/Vista
046 Animals K-2 Available Available FREE 95/98/ME/XP/Vista
047 Animals(Network Version) K-2 Available Available FREE 95/98/ME/XP/Vista
048 Shapes K-2 Available Available FREE 95/98/ME/XP/Vista
Geography
Item Code Program Subject Release Date Trial Version Price* OS
049 States,Capitals and Abbreviations K-5 Available Available $10/50 95/98/ME/XP/Vista
050 States and Abbreviations K-5 Available Available FREE 95/98/ME/XP/Vista
052 World Capitals - North & South America and the Caribbean K-5 Available Available $10/50 95/98/ME/XP/Vista
053 World Capitals - Africa K-5 Available Available $10/50 95/98/ME/XP/Vista
066 World Capitals - Europe K-5 Available Available $10/50 95/98/ME/XP/Vista
067 World Capitals - Asia, Middle East, Oceania K-5 Available Available $10/50 95/98/ME/XP/Vista
Science
Item Code Program Subject Release Date Trial Version Price* OS
001 Easy Projectile Motion Physics
Math
Available Available $10/50 95/98/ME/XP/Vista
004 Easy Radio Active Dating Physics
Chemistry
Biology
Earth Science
Available Available $10/50 95/98/ME/XP/Vista
005 Easy Half Life Physics
Chemistry
Biology
Earth Science
Available Available $10/50 95/98/ME/XP/Vista
006 Easy Genetics Biology Available Available $10/50 95/98/ME/XP/Vista
010 Acid-Base Titration Chemistry Available Available $10/50 95/98/ME/XP/Vista
044 Physics - All About Vectors Physics
Math
Available Available $10 95/98/ME/XP/Vista
045 Physics - All About Vectors - Network Edition Physics
Math
Available Available $50 95/98/ME/XP/Vista
051 Periodic Table of the Elements Chemistry
Science
Available Available $10/50 95/98/ME/XP/Vista
Math
Item Code Program Subject Release Date Trial Version Price* OS
007 Easy Binary Numbers Math
Computers
Available Available FREE 95/98/ME/XP/Vista
008 Easy Signed Numbers Algebra Available Available $10/50 95/98/ME/XP/Vista
009 Easy Math Arithmetic Available Available $10/50 95/98/ME/XP/Vista
002 EasyConicSections Math Available Available $10/50 95/98/ME/XP/Vista
003 EasyTrigFunctions Math Available Available $10/50 95/98/ME/XP/Vista
016 Easy Numbers K-2 Available Available $10 95/98/ME/XP/Vista
017 Easy Numbers (Network Version) K-2 Available Available $50 95/98/ME/XP/Vista
020 Algebra - Factoring Algebra Available Available $10/50 95/98/ME/XP/Vista
021 Algebra - Equations 1 Algebra Available Available $10/50 95/98/ME/XP/Vista
022 Multiplication Tables K-4 Available Available
FREE
95/98/ME/XP/Vista
023 Multiplication Tables for the Vision Impaired K-4 Available Available
FREE
95/98/ME/XP/Vista
027 Introduction to Math 1
Addition and Subtraction
K-4 Available Available $10/$50 95/98/ME/XP/Vista
029 Introduction to Math 2
Multiplication and Division
K-4 Available Available $10/$50 95/98/ME/XP/Vista
031 Signed Numbers for the Vision Impaired (Network Version) Algebra Available Available $10/50/50 95/98/ME/XP/Vista
032 Easy Math for the Vision Impaired 1-8 Available Available $10/50 95/98/ME/XP/Vista
033 Signed Numbers for the Vision Impaired Algebra Available Available $10/50/50 95/98/ME/XP/Vista
034 Easy Math for the Vision Impaired (Network Version) 1-8 Available Available $50 95/98/ME/XP/Vista
035 Introduction to Signed Numbers 1
Addition and Subtraction
Algebra Available Available $10 95/98/ME/XP/Vista
036 Introduction to Signed Numbers 1
Addition and Subtraction
(Network Version)
Algebra Available Available $50 95/98/ME/XP/Vista
037 Introduction to Signed Numbers 2
Multiplication and Division
Algebra Available Available $10/50 95/98/ME/XP/Vista
038 Introduction to Signed Numbers 2 Network Version
Multiplication and Division
Algebra Available Available $10/50 95/98/ME/XP/Vista
042 Money K-2 Available Available $10/50 95/98/ME/XP/Vista
Games
Item Code Program Subject Release Date Trial Version Price* OS
011 PegBoard Game Available Available
FREE
95/98/ME/XP/Vista
024 Horse Race Game Available Available
$50/50
95/98/ME/XP/Vista
039 Lucky Colors Game Available Available
$50/50
95/98/ME/XP/Vista
040 LRC-Left-Right-Center Game Available Available
$50/50
95/98/ME/XP/Vista
041 Learn To Tell Time Game Available Available
$10/100
95/98/ME/XP/Vista
043 PunchBoard Game Available Available
FREE
95/98/ME/XP/Vista
055 Quad Game Available Available
FREE
95/98/ME/XP/Vista
056 3Stones Game Available Available
FREE
95/98/ME/XP/Vista
057 Attack Game Available Available
FREE
95/98/ME/XP/Vista
058 Mancala Game Available Available
FREE
95/98/ME/XP/Vista
059 Checkers Game Available Available
FREE
95/98/ME/XP/Vista
060 Double Checkers Game Available Available
FREE
95/98/ME/XP/Vista
061 Chinese Checkers Game Available Available
FREE
95/98/ME/XP/Vista
062 Scavenger Hunt Game Available Available
$10/50
95/98/ME/XP/Vista
063 Chess Game Available Available
FREE
95/98/ME/XP/Vista
064 Chess Recorder Game Available Available
$10/50
95/98/ME/XP/Vista
065 The Great Race Game Available Available
$10/50
95/98/ME/XP/Vista
066 World Capitals - Europe Game Available Available
$10/50
95/98/ME/XP/Vista
Utilities
Item Code Program Subject Release Date Trial Version Price* OS
054 RenameIt Utility Available Available 
$10/50
95/98/ME/XP/Vista
             
             



Pricing and Payment



Trial Price* Delivery License Payment
FREE $10 Free Electronic
$5.00 Mail
Single Machine
Check/MO/PayPal
FREE $50 Free Electronic
$5.00 Mail
School District
PO accepted
District License
Check/Purchase Order



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001 - Easy Projectile Motion



Easy Projectile Motion is a graphic simulation of two types of projectile motion. (1)a projectile fired horizontally from an elevation (2)a projectile fired at an angle from ground level. The program permits the student to separate the actual motion in the horizontal and vertical components. There are three options available when plotting the projectile motion: ( 1)plot horizontal motion only (2)plot vertical motion only (3)plot both horizontal and vertical combined motions.

A large variety of exercise problems is provided.

Students can determine the horizontal or vertical positions by calculation, verify their calculations with the vernier scales in the simulation, and then check their answers by viewing the correct answers.

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002 - EasyConicSections



EasyConicSections gives students the ability to plot the equations of lines, circles, parabolas, hyperbolas, cubics and ellipses quickly. They can then study the changes in the equations as they vary the parameters of the functions.

Solutions to systems of equaltions may be graphically determined. A set of movable x,y verniers enables the user to determine the intersection of two conic sections,thus providing the graphical numeric solution to the equations.

This program is recommended for any Math class which studies conic sections. It is also recommended for Home Schooling for providing a method to study systems of equations.


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003 - EasyTrigFunctions



EasyTrigFunctions is designed to show students what happens when the amplitude, or phase of a Sine, Cosine, Tangent, Secant,Cosecant, and Cotangent function is changed.Students can compare the Sine and Cosine functions and see how they differ.

Students can plot these functions in a range of angles using both radian and degree measurement

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Single Computer License
          
Network License


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004 - Easy Radio Active Dating



Easy Radio Active Dating is a computer simulation based on the method used by scientist to determine the age of a sample of material. In the case of carbon dating, the ratio of carbon 14 to carbon 12 is used. Carbon 14 is the radio active isotope of carbon 14.

The method of radio active dating is explained with several demonstrations. The student then has the opportunity to try their skill in determining the age of a number of samples.

The student's ability to determine the age of the samples is measured by a %Error Report.


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Single Computer License
          
Network License


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005 - Easy Half Life



Easy Half Life is a computer simulation of how a scientists determines the half life of a radio active isotope. The program plots the decay curve of the isotope and instructs students how to use the curve to determine the half life of a series of real elements.

After the demonstration phase, student progress to a practice session in which they investigate the half life of unknow isotopes.

The student's ability to determine the experimental half life is measured by a %Error Report. This is a fun way to teach half life.


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Single Computer License
          
Network License


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006 - Easy Genetics



This is a computer simulation. It demonstrates a Monohybrid cross and a Dihybrid cross, producing statistics which can be used for student analysis.

It also permits students to experiment with different types of mono crosses and di crosses. The statistics produced in the experimental phase can be analyzed by student.


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Network License


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007 - Easy Binary Numbers



This program teaches students the Binary number system by using the On-Off lights of a simulated computer system. As the lights display, the binary number is formed on the screen.

In addition, the binary number is converted to decimal, hexadecimal, and octal values.


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008 - Easy Signed Numbers



Easy Signed Numbers teaches students the elements of addition, subtraction, multiplication and division using the rules for signed numbers. It starts with easy problems, and progresses to more difficult problems as the student becomes ready for more difficult problems.

The division problems also permits division with a remainder.

The student can track their own progress.


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009 - Easy Math



Easy Math teaches students the elements of addition, subtraction, multiplication and division. It starts with easy problems, and progresses to more difficult problems as the student becomes ready for more difficult problems.

The division problems also permits division with a remainder.

The student can track their own progress.


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010 - Acid-Base Titration



This program provides a laboratory like experience to the user. The standard pipette and beaker are pictured. As the sample drips into the beaker, the indicator in the beaker changes color at the neutralization point. Normlity and volume of different bases are given. The volume of the acid is determined, and the student uses the standard

N1 x V1 = N2 x V2

equation to determine the normality of the sample.

There are three phases to the program: (1) Learning the technique (2) practicing the technique and (3) dealing with unknowns.


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011 - PegBord



A simple game to test your skill. Remove the pegs till you have only one left.


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012,013 - Learn Colors



Students in pre K are taught the names and recognition of nine different colors. Sound is used to reinforce the names. The colors are presented in (1) sequential form (2) name and identification form and (3) mixed match format.


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014,015 - Easy Alphabet



The alphabet is taught in groups of 4 letters. Sound and visual effect reinforce learning.

The letters are presented in (1) sequential format (2) sequential accumulated format, and mixed match format.


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Single Computer License
          
Network License

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016,017 - Easy Numbers



The student learns the numbers from 1 to 100 in groups. The numbers can be presented in sequential or mixed format. Sound is used to reinforce the concept of the number names. The spelling of the the number names is also taught. An object counting pad is used to \ help the student visualize the concept of the numbers.



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Network License


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018,019 - Easy Spelling



This program may be used by one teacher and multiple classes, or by multiple teachers with multiple classes. Groups of spelling words are presented. The student learns to spell the word by (1) hearing the word pronounced (2) hearing the word spelled and (3) hearing the word pronounced again.

In the second phase, the student hears the word, and then spells the word using an alphabet and the mouse pointer to transfer letters to the spelling board. The spelling is then checked by the system. The use of capital letteres for proper names and hyphens for hyphenated words is implemented.



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Network License




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020 - Algebra - Factoring



Learn Algebra factoring the easy way by learning one method at a time. This program contains eight different types of factoring problems including binomial squares, trinomial squares, easy trinomials, and difficult trinomials.

The program also contains a self testing module which enables the student to check on their learning skills. Practice problems abound. The rules of factoring are taught with an example of each.


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021 - Algebra - Equations 1



This program teaches the solution of four basic types of Algebra equations. There are examples of the solutions for each type, and many problems may be generated.

As the student progresses, he or she may test their ability to solve each type of equation. Emphasis is put on method and practice. Skills develope quickly.




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022 - Multiplication Tables



This program is the old fashined "Times Tables" with a new twist. The student has the option of selecting which multiplication table they will learn and whether the numbers will be presented in sequential or random order. When the student is ready, they can test their mastery of the tables.


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023 - Multiplication Tables For The Vision Impaired



This program is the old fashined "Times Tables" with a new twist. The student has the option of selecting which multiplication table they will learn and whether the numbers will be presented in sequential or random order. When the student is ready, they can test their mastery of the tables.


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024 - Horse Race



The program simulates a horse race. Eight horses at the starting gate are sent on their way. Each horse progresses over the race course in a random manner. The winnter arrives at the finish line. The odds of the race, which can be adjusted, are displaced at the end of the race.

This program would be a good addition to a non-profit organization which holds a Casino Night.


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025,026 - Learn Braille



This program operates on a standard computer. All instructions given are verbal.Program parameters may be changed withut assistance. The user may find their location in the program at any point, by inputting a code. All input is controlled by using the mouse and the number pad.

The computer monitors input, and if a mistake is made, the computer corrects the mistake.The network version gives the operator a license to install the program on a network with unlimited number of terminals. A special license is available to agencies for the blind. With this special license, they may distribute the single computer program to any of their clients without charge.

The Setup program, the Registration program, and the BuyNow program must be used by a sighted person.


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027 - Introduction to Math 1 - Addition and Substraction



The student is introduced to the concepts of addition and subtraction by the use of counting object. The use of color relates the numbers to be added or subtracted to the final answer. A testing module is included to permit the student to measure their mastery of the subject matter.

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029 - Introduction to Math 2 - Multiplication and Division



The student is introduced to the concepts of multiplication and division by the use of counting object. The use of color relates the numbers to be multiplied or divided to the final answer. A testing module is included to permit the student to measure their mastery of the subject matter.

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031,33 - Signed Numbers for the Vision Impaired



This program teaches visually impaired students the elements of addition, subtraction, multiplication and division using the rules for signed numbers. It starts with easy problems, and progresses to more difficult problems as the student becomes ready for more difficult challanges.

All programs for the visually impaired utilize the mouse and the number pad for communication with the computer. The program operator has complete control over the program with exception of the setup part of the program and the purchase of the program. These require a sighted person.

The computer monitors input, and if a mistake is made, the computer corrects the mistake.The network version gives the operator a license to install the program on a network with unlimited number of terminals. A special license is available to agencies for the blind. With this special license, they may distribute the single computer program to any of their clients without charge.


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032,34 - Easy Math for the Vision Impaired



This program teaches visually impaired students the elements of addition, subtraction, multiplication and division . It starts with easy problems, and progresses to more difficult problems as the student becomes ready for more difficult challanges.

All programs for the visually impaired utilize the mouse and the number pad for communication with the computer. The program operator has complete control over the program with exception of the setup part of the program and the purchase of the program. These require a sighted person.

The computer monitors input, and if a mistake is made, the computer corrects the mistake.The network version gives the operator a license to install the program on a network with unlimited number of terminals. A special license is available to agencies for the blind. With this special license, they may distribute the single computer program to any of their clients without charge.


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035,36 - Introduction to Signed Numbers- Addition and Substraction



The student is introduced to the concept of the number line and to the rules for addition and subtraction of signed numbers. Absolute value is defined. Graphics are used to show the rules of addition of signed number.

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037,038 - Introduction to Signed Numbers 2
Multiplication and Division



The student is introduced to the concept of the number line and to the rules for multiplication and division of signed numbers. Absolute value is defined. Graphics are used to show the rules of multiplication and division of signed number.

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Single Computer License
          
Network License


039 -Lucky Colors


This program is designed for fun. It randomly displays 10 colors. At the end of an adjustable time period, one of the colors remains on the screen.

This would also be another good addition to a non-profit organization which holds a Casino Night. At the end of the flashing display, adjustable odds appear on the screen.

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040 -LRC - Left,Right,Center



This computer simulation is the popular Left-Right-Center dice game. Using three large computer dice, each starts with 3 chips. When the dice are rolled, the chapis are past to the Left, Right or Center as determined by the rules, until only one player has chips. The last player with chips is the winner.

This game can be played for fun, or used for a non-profit club Casino Night.


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041 -Learn To Tell Time



This program can be used to teach children how to tell time. It consists of a digital clock and a real clock.

Time ca be set on the digital clock to learn how the hands of the real clock would appear.

The real clock be be activated so that the child can watch the hands move. A self test is also included

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042 -Money



Money is designed to teach a child how to convert nickles,dimes, and quarters into pennies. It also teaches the child how to conver pennies into nickles,dimes and quarters.

As the child's skill progress, the child is also taught how convert dimes and quarters into nickles, and how to convert nickles into dimes and quarters.

Three self tests are provided so that the child may measure his/her mastery of the conversion skill.

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043 -PunchBoard



The PunchBoard in the program measures 12x12 boxes. There are a random number of points distributed in the boxes. The player is given 20 chances to uncover the hidden points. The player's score is then rated by the computer.

The game can be used to find a random search pattern in order to obtain the maximumnumber of points. At the end of play, the player can then uncover the hidden points to see how they were distributed.

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044,045 Physics - All About Vectors



This program contains everything you ever wanted to know about vectors. It graphically demonstrates how vectors are added.It can be used to provide students with vector problems which they can solve graphically or mathmatically.

It contains problems with two vectors, in opposition, in the same direction, or at an angle. It also contains problems with three vectors at angles to each other.

A testing module is included.

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046,047 - Animals



The object of the program is to have the child identify the twenty animals.By left clicking on the name label of the animal the child may drag the name label to the picture of the animal. If the label is placed over the picture the label will disapear and the name of the animal will be heard.

If the child right clicks on either the label or the picture, the name of the animal will be heard. If no sound is heard, use the SetUp program to adjust the sound."

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048 - Shapes



The object of the program is to have the child identify the twenty seven shapes. By left clicking on the colored shape, the child may drag the picture to the black and white shape in the center of the screen. If the colored shape is placed over the correct black and white shape, the black and white shape is replaced by the colored shape.

The order of presentation is completely random each time the shapes are displayed.

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049 States,Capitals and Abbreviations



This program is designed to help the student learn the 50 states and their capitals. Options include presenting the states in alphabetic order and matching with the capital, presenting the states in mixed order and matching with the capitals.

The capitals can be presented in alphabetic order and then matched with the state, or the capitals can be presented in random order and matched with the state."

There is an optional testing module included for mastery testing.

This program is designed to help the student learn the 50 states and their abbreviations. Options include presenting the states in alphabetic order and matching with the abbreviation, presenting the states in mixed order and matching with the abbreviation.

The abbreviation can be presented in alphabetic order and then matched with the state, or the abbreviation can be presented in random order and matched with the state.

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050 States and Abbreviations



This program is designed to help the student learn the 50 states and their abbreviations. Options include presenting the states in alphabetic order and matching with the abbreviation, presenting the states in mixed order and matching with the abbreviation.

The abbreviation can be presented in alphabetic order and then matched with the state, or the abbreviation can be presented in random order and matched with the state.

There is an optional testing module included for mastery testing.

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051 Periodic Table of the Elements



The Periodic Table provides the student with a method of learning 50 common elements. The elements are presented in groups so that it becomes easy to remember their place in the Periodic Table. The student is also taught the symbols of each of the elements. Right clicking on the name or symbol of an elements will display the full information of the element.

The SHOW and HIDE buttons can be used in the early days of learning. If the element is placed in the wrong position in the table, the square of the table turns yellow. In the correct position, the square turns blue. All names and symbols can be draged to their correct position in the table. A self testing module is included so that the student may check their progress in learning the elements. There are six optional types of test which may be taken.

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052 - World Capitals - North&South America and the Caribbean



The World Capitals series is designed to teach students the capitals of the world. The present module includes the countries located in North America, South America and the Caribbean.

The module is divided into four lists: (1) North America with 10 countries (2) South America with 12 countries and (3) the Caribbean with 12 countries (3) All with 34 countries.

Each list can be displayed separately.There is a self evaluation module for each list.

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053 - World Capitals - Africa



The World Capitals series is designed to teach students the capitals of the world. The present module includes the countries located in North America, South America and the Caribbean.

The module is divided into two lists: (1) Africa 1 with 30 countries and (2) Africa 2 with 24 countries.

Each list can be displayed separately.There is a self evaluation module for each list.

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054 RenameIt



This utility is designed to permit you to place pictures in your slide show in the order you wish to show them. Your photos are copies into a directory where you have the ability to change their names with a click of the mouse. The original names of the photographs do not change.

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055 Quad



Quad is a three dimensional Tick-Tack-Toe game. It may be played by 2 to 4 players . The system will keep track of the winner. The player clicks on the center of the white box. His colored marker will appear. The object of the game is to get three markers aligned in a straight line either in three dimensions or in a single plane.

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056 3Stones



3 Stones is an ancient game which may be played by two to four players.

The object of the game is to place three of your colored stones in a straight line and at the same time, preventing opponents from achieving this object.

Each player picks a random stone, then clicks on a board space where the stone is to be placed.

A score pad is available to keep track of each player's wins.

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